Game Development
Unity & C#

We provide a comprehensive Game Development Course focused on Unity Engine and C# scripting, designed for beginners and aspiring developers. This course teaches students how to design, build, and publish interactive 2D and 3D games using industry-standard tools and real-world development practices.

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Course Overview

Game Development with Unity & C# – Course Overview

The Game Development Course with Unity and C# is a practical, hands-on program designed for beginners and aspiring developers who want to build professional 2D and 3D games. This course introduces the fundamentals of game design, programming logic, and interactive media using the Unity Game Engine and C# scripting, two of the most widely used tools in the gaming industry.

Students will learn how to create game environments, characters, animations, physics interactions, and user interfaces while writing clean and efficient C# code. Through guided exercises and real-world projects, participants will gain the skills required to design, develop, test, and publish their own games.

By the end of the course, learners will have a complete portfolio project, practical development experience, and the confidence to pursue opportunities in Game Development, AR/VR, Mobile Games, and Interactive Applications.

Curriculum

Session 1 – Introduction to Game Development

Session 2 – Unity Interface & Tools

Session 3 – C# Basics for Game Development

Session 4 – Unity Components & Game Objects

Your Instructor

Kalainilavan

(BSc in software Engineer)

Kalainilavan is a BSc Software Engineering graduate and an experienced Game Development Expert with strong practical knowledge in Unity and C#. He has successfully developed and contributed to multiple industry-level projects, gaining real-world experience in game design, programming, and interactive application development.

With a passion for teaching and technology, he brings a blend of technical expertise and hands-on industry insight, helping students understand modern game development practices and build professional-quality projects with confidence.

Prerequisites

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Session 5 – 2D Game Development Basics

Session 6 – 3D Game Environment

Session 7 – C# Scripting in Unity

Session 8 – Physics & Collisions

Session 9 – Animations

Session 10 – Audio & Effects

Session 11 – Animations

Session 12 – Audio & Effects

Session 13 – User Interface (UI) Design

Session 14 – Game Mechanics & Scoring

Session 15 – AI & Enemy Behavior

Session 16 – Optimization & Performance

Session 17 – Publishing & Deployment

Session 18 – Final Project & Portfolio

What You'll Learn

Your Instructor

Selvarajah Shyrajan

(Flim Maker & JZBF Director)

Shyrajan is an independent filmmaker with a strong passion for visual storytelling and creative expression. He specializes in creating cinematic experiences through professional cinematography, seamless editing, and expressive colour grading that enhances mood and emotion. His expertise also extends to VFX, where imagination is transformed into compelling on-screen visuals.

In addition to filmmaking, he designs eye-catching titles and posters that strengthen visual branding, and provides graphic design services including logos, flyers, posters, and visiting cards. Every project he undertakes is driven by creativity, attention to detail, and a commitment to delivering impactful visual content that connects with audiences.

Prerequisites

Ready to Start?

Join thousands of students already enrolled